Post by magicbob on Jun 27, 2010 12:53:56 GMT -5
Please Read This Before Voting Above.
There Will Be Two Choices:
*The Antique
*Air Support
The Antique: The Age Of Death -- 3Chap
Chap1:
Survivors Start Out In Front Of A Museum With The Jimmy Jr. Car Crashed Through A Wall ( Ending From "The Passing" ). Enter The Wall And You'll Be In A Museum, You Enter A Room Called "Ancient Times". It's An Exhibit Where The Cavemen, Dinosaurs, And Bugs Were On Earth. Pass Through That, And You'll Be Reaching The "Sea Life" Exhibit. Pass Through That, You'll Be Reaching A Security Door ( Crescendo ), Open It And Run Up A Flight Of Stairs And Turn Off The Alarm. Then, Pass Through The Hall And Go Down An Elevator. Saferoom.
Chap2:
After Leaving The Saferoom, You Enter The "Future Thoughts" Exhibit, Then, You Enter The "World Wars" Exhibit, Featuring All The Guns In The Game ( Just Like The Gun Shop In Dead Center, Also, There Will Be A New Weapon Called The "Riot Shield", You Could Shove Zombies Back And Block Their Attack ). Then, You Next Enter The "Emergency" Exhibit. With Almost Every Job That Has Emergencies ( Paramedics, Fire Department, Police, ETC. ) Which Packs You Up With Health Kits, Pills, Pistols, Crowbars, ETC. Then You Reach The Back Door, AKA, Saferoom.
Chap3:
When You Exit The Saferoom, You'll Be Reaching Park, Then When You Go Into The Park, You'll Find A Couple Weapons, But, When You Pass Through The Park More, You'll Find Francis, Zoey, And Louis Burying Bill. They Look At You And They Said They'll Help You ( Just Like "The Passing" ). They Also Said That Bill Had A Radio That Can Contact The Rescue Team In Their BTR. Set Yourselves Up With Gas Cans, Guns, And Defend.
Air Support: Look! It's A Bird, It's A Plane, No It's Death! -- 2Chap
Chap1:
The BTR Drops You Off At An Abandoned Air Port, You Go Inside In The Front And Behind The Counter Is A Pile Of Tickets, Use The Action Button To Move The Tickets, Pick Up The Guns And Your Health Kits. Keep Moving Until You Reach The Sections Part. Enter Section B Where You Enter The Airplane ( Cresendo ). Before You Enter, You Have To Go To The Control Room To Turn On The Alarm To Shut Down All Doors ( To Prevent Any Zombies Outside To Get Inside The Air Port Or Plane, But You'll Have To Stop The Rest Of The Remaining Zombies Inside. Once You Reach The Plane, You Have To Go Down To Push Out The Emergency Patch ( Back Of Plane ) So The Zombies Don't See You. Then You Reach The Cargo Truck. Saferoom.
Chap2: Once Leaving, The Cargo Truck Will Be Prepared With Some Luggage, Also Known As Lockers ( From "The Passing" ) And Guns. Then, Use The Action Button On A Regular Luggage To Place It On The Driving Pedal, Then Use The Action Button To Start The Cargo Truck. You'll Have To Defend Yourselves For Now, When You Defend For About 1-3 Minutes, You'll See That The Cargo Truck Has Run Out Of Gas But Has Crashed Through A Fence For Your Way Out. Then You Find Another Cargo Truck But It's Already Out Of Gas, But You Find A Walkie Talkie And Someone Responds Saying "Blow Up Some Gas Cans Near A Cargo Truck." You Find Scavenge Tanks ( For Your Rescue ) In A Pot Hole. Tier 2, Special, And Melee Will Be At The Back Of An Open Plane. Blow Up The Tanks When Your Ready.
Everything In "Green" Means That It's New And Will Come With That Maps
There Will Be Two Choices:
*The Antique
*Air Support
The Antique: The Age Of Death -- 3Chap
Chap1:
Survivors Start Out In Front Of A Museum With The Jimmy Jr. Car Crashed Through A Wall ( Ending From "The Passing" ). Enter The Wall And You'll Be In A Museum, You Enter A Room Called "Ancient Times". It's An Exhibit Where The Cavemen, Dinosaurs, And Bugs Were On Earth. Pass Through That, And You'll Be Reaching The "Sea Life" Exhibit. Pass Through That, You'll Be Reaching A Security Door ( Crescendo ), Open It And Run Up A Flight Of Stairs And Turn Off The Alarm. Then, Pass Through The Hall And Go Down An Elevator. Saferoom.
Chap2:
After Leaving The Saferoom, You Enter The "Future Thoughts" Exhibit, Then, You Enter The "World Wars" Exhibit, Featuring All The Guns In The Game ( Just Like The Gun Shop In Dead Center, Also, There Will Be A New Weapon Called The "Riot Shield", You Could Shove Zombies Back And Block Their Attack ). Then, You Next Enter The "Emergency" Exhibit. With Almost Every Job That Has Emergencies ( Paramedics, Fire Department, Police, ETC. ) Which Packs You Up With Health Kits, Pills, Pistols, Crowbars, ETC. Then You Reach The Back Door, AKA, Saferoom.
Chap3:
When You Exit The Saferoom, You'll Be Reaching Park, Then When You Go Into The Park, You'll Find A Couple Weapons, But, When You Pass Through The Park More, You'll Find Francis, Zoey, And Louis Burying Bill. They Look At You And They Said They'll Help You ( Just Like "The Passing" ). They Also Said That Bill Had A Radio That Can Contact The Rescue Team In Their BTR. Set Yourselves Up With Gas Cans, Guns, And Defend.
Air Support: Look! It's A Bird, It's A Plane, No It's Death! -- 2Chap
Chap1:
The BTR Drops You Off At An Abandoned Air Port, You Go Inside In The Front And Behind The Counter Is A Pile Of Tickets, Use The Action Button To Move The Tickets, Pick Up The Guns And Your Health Kits. Keep Moving Until You Reach The Sections Part. Enter Section B Where You Enter The Airplane ( Cresendo ). Before You Enter, You Have To Go To The Control Room To Turn On The Alarm To Shut Down All Doors ( To Prevent Any Zombies Outside To Get Inside The Air Port Or Plane, But You'll Have To Stop The Rest Of The Remaining Zombies Inside. Once You Reach The Plane, You Have To Go Down To Push Out The Emergency Patch ( Back Of Plane ) So The Zombies Don't See You. Then You Reach The Cargo Truck. Saferoom.
Chap2: Once Leaving, The Cargo Truck Will Be Prepared With Some Luggage, Also Known As Lockers ( From "The Passing" ) And Guns. Then, Use The Action Button On A Regular Luggage To Place It On The Driving Pedal, Then Use The Action Button To Start The Cargo Truck. You'll Have To Defend Yourselves For Now, When You Defend For About 1-3 Minutes, You'll See That The Cargo Truck Has Run Out Of Gas But Has Crashed Through A Fence For Your Way Out. Then You Find Another Cargo Truck But It's Already Out Of Gas, But You Find A Walkie Talkie And Someone Responds Saying "Blow Up Some Gas Cans Near A Cargo Truck." You Find Scavenge Tanks ( For Your Rescue ) In A Pot Hole. Tier 2, Special, And Melee Will Be At The Back Of An Open Plane. Blow Up The Tanks When Your Ready.
Everything In "Green" Means That It's New And Will Come With That Maps