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Post by chickenfoot on Jan 26, 2010 19:39:26 GMT -5
Portable tactical nuke launcher. Meat-hook on a stick. Mace. Bo-staff. Throwing spear. Crossbow. Nail grenade.
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Post by dijele on Jan 28, 2010 17:59:26 GMT -5
for weapons i would have a wrench a knife and maybe a pick axe or shovel claymores would be cool too A claymore would be amazing.I ended up doodling a hunter leaping into one, once.
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Post by murderface45 on Feb 5, 2010 21:24:11 GMT -5
I think that there should be a futuristic weapon that you could only find in 1 Chapter of all the stories. (HARD RAIN, The Parish, etc.) it would be called the Tank Slaughterer. It would kill a tank with one shot, but it only works once, so choose it wisely.
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Post by zephusa on Feb 6, 2010 16:07:20 GMT -5
perhaps like someone said before to pick up the withes hand and use it as a weapon would be EPIC! Maybe something you would usually find when wondering around such places like a pitch fork or maybe even dead people! XD
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Post by murderface45 on Feb 7, 2010 20:26:17 GMT -5
I think that they should have put the portable tactical nuke launcher but you have to already be flying out of the level to launch it. Only one nuke and you would get an achievement called "Whoa". (You have to drop a nuke to kill at least 40 infected.) What you gotta do is there is an option that you can drop a nuke or leave the area and leave them alone. (The game will pause so you can choose either option carefully and you won't be stressed out.) If you choose to drop the nuke then the game will pause and say get out of the area! and then the survivors leave the area in the rescue vehicle and the nuke drops and then Ellis says: "HOLY SHIT!!!!!!!! I'd like to see them motherf***er Hazmat zombies come back from that!!!!!!!" Then the game ends.
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Post by silversnake4133 on Feb 18, 2010 3:31:18 GMT -5
The third one should be based in an international setting like Japan/Great Britain/Germany/Spain...
As for survivors, Value seems to like the "Elder experienced person, realistic asshole, optimistic person, and sassy female" combination therefore I think the new survivors could be a rock band manager, a high-school drop-out, an art director, and a secretary. Heh.
As for the infected, I was thinking of incorporating the elements more, such as flying zombies (sky divers, hang gliders), zombies that emerge from the ground/foliage/trees, fast swimmer zombies (infected sharks/dolphins/whales), and zombies that are either charred horrifically and can burn a survivor just from contact/firefighters/suicide bomber zombies that supply molotovs after it's killed. Going with the infected, it would be cool to see some infected animals charging after the survivors such as house pets to sharks and whales to birds and what not.
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JiNX
New Member
Posts: 5
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Post by JiNX on Feb 18, 2010 15:08:56 GMT -5
fast swimmer zombies (infected sharks/dolphins/whales) So much for holding out at Sea World, zombie Shamu on the loose!
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Post by witchpwner on Feb 19, 2010 19:26:30 GMT -5
Well, for infected I was thinking something like a spitter. Except that it will spit out a "glue like" liquid that will slow down survivors and eventualy make them stuck. Then a team-mate will have to pull them out. I was thinking a name like the sticker or the gooer.
As for weapons, WE NEED A FLAMETHROWER!!!! or a rocket launcher at the least. how about a shovel for a melee weapon *CLUNK* also i think we need more weapon upgrades like scopes or silencers. Heck how about even thermals? I guess we need more in special we need more then a gernade launcher and a light machine (in the passing)
for Maps/campiagins i say we need one that takes place on a island or one in a major city like new york
survivors:...
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Post by vaxnil on Feb 27, 2010 23:34:16 GMT -5
Dual wielding swords FTW.
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Post by jockeyhumper10 on Mar 16, 2010 20:46:46 GMT -5
I say Dual Desert Eagles.Id love to shoot thse babies. And for a melee weapon, a 2X4 you can find it in the burnt down buildings For a special infected, a infected that can pick up a survivor and spins them in circles so if a another survivor is close, he gets hit by the guy who is getting spined by the infected and then tosses them. the tosser or thrower
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Post by dilmyster8 on Mar 27, 2010 13:41:49 GMT -5
for a map, Mount Rushmore. For weapons: Cheytac Intervention, more firepower but slower reload time and makes you walk slower, and a ladder for a melee, slower swing time, but it can be used if you don't want to hike to find stairs. This could also give infected the ability to destroy ladders, causing the survivors to backtrack to find a ladder to set up. Throwable: Water bottles, can be used on pinning infected to make them wet and either A)make the infected slip off or B) make the infected do less damage, depending on the infected. It also makes them walk slower due to their clothes being wet. Infected: Physco, (like a male witch). A pyromaniac in the circus who now runs with commons. He does not attack, however, once shot, he will shoot flames from a lighter embedded into his hand.(unplayable) Also: The glider: Similar to a bat, his skin has turned into small flabs that he can use as wings. His primary attack is grabbing a survivor with his feet, and flying them up into the air. Once killed, he will drop the survivor, causing fall damage. Or, when he gets to a certain point, he will just drop them. He does no damage while grabbing a survivor. (playable)
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LaZa
New Member
Yeah, I made that.
Posts: 9
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Post by LaZa on Apr 26, 2010 12:14:07 GMT -5
Map: A glacier. Weapons: As witchpwner said, a Flamethrower, it may not be realistic, as we don't find flamethrowers everywhere unless we live in a quite strange place, it could be Special Tier, and may be found like, once in an ENTIRE campaign. It wouldn't be reloaded as any Special Tier, and would be non-effective at all at long or middle range. Melee: A bottle or a Bonesaw (Demoman Medic much?). Throwable: A simple grenade, may be harder to use as the Infected do not follow them, but causes more damage. Secondary weapon: Throwable knives. They would be stronger than the Double Pistols but weaker than the Magnum, it fires at the Pistols' rate and, if you throw a Common Infected a knife and they don't die, if that certain Common Infected hits you, it would do more damage. Infected: Sharp one. Was once a person who played and liked knives a lot, so when he turned Infected, the knife that he was holding mutated with him, so we have an Infected who can throw knifes at the Survivors from a long distance, which would make the Survivors start using cover, and when in close range, he would stab with the knife and cause low to moderate damage. Survivor: Pre-Hunter human, enough said.
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Post by The Desert Fox on Apr 26, 2010 17:46:43 GMT -5
I would love to be able to use the barricading bar from the safe room as a melee weapon.
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Post by nyguy322 on Apr 27, 2010 12:32:56 GMT -5
I've often imagined a special infected that, in order to reduce rushing, could put some kind of slime on the ground that would slow the survivors down a bit.
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Post by greekone on May 10, 2010 13:19:36 GMT -5
INFECTED: An infected with the ability of using weapons would be really cool, near a military station. To balance it out, this infected has boomers life. WEAPONS: RIOT SHIELD ftw! cooooooooooooooooool. Survivors can only take damage from the back or by fire-spit.
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